ffxi drk gear guide 2019

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It depends on the situation, the healer's ability to support the Souleater usage, and many other things. the exact pieces used are just examples; any gear above the optimal sync An average mixture of strength and dexterity also allow you to hit often and for a fair amount each time. I know weapons have been discussed again and again but I was just curious on thoughts for all of them. On this page, you will find the best gear and best-in-slot items for your In practice this weapon is just not very good compared to other relic weapons available. more than 184 points into each substat for optimum efficiency. Dark Knight is not even one of the most popular jobs on Eden, but Apocalypse is the most popular relic on the server, and for very good reason. Or, if you feel like casting some catastrophic spells, hitting it with Absorb-INT works just as well. The last- and second-to-last steps of the Bozjan resistance relic offer Some Dark Knights favour Scythe, some favour Great Sword; each has their own advantages and disadvantages and both are very capable. A poorly-played Dark Knight can just die a whole lot or just be a crippled damage dealer. In Sky, the Dark Knight will be focusing more on stunning things like Meltdown, that can deal heavy damage to the party if not stunned in time. It reads like a seasoned veteran gently mentoring you. I mean, a Dark Knight using a puny little club. As a 13+ year career DRK .. this is what I think of all REMAs. Weapon Grade: B- re-allocating stats on the relic to switch between them. Macro the Dexterity rings for melee then swap for Strength during a weaponskill. Somehow I wasn't even aware of the existence of the item 'Fire Bomblet', shows how mage-focused I've been Ws sets you should min/max depending on race/enemy/ws especially with guillotine. boosts to your damage. Fending, and the helm with an Asphodelos Circlet of Fending. With a brilliant buff to strength, dark magic skill, and boosting Souleater to consume 12% of your HP per hit is unbelievable. Ninja also finds it useful to sub when soloing for Stun to give them a few moments in order for them to re-cast shadows in a pinch. Dread Spikes (71): The coolest and most fun "spikes" ability in FFXI, Dread Spikes once cast causes you to drain HP from the enemy every time you're hit equal to the damage the mob does to you. This is such a strong spell and learning to use it correctly is integral to being a useful Dark Knight. ; ; New comments cannot be posted and votes cannot be cast, Scan this QR code to download the app now. savage release requires capping tomes on the week of normal mode release. You can replace any Direct Hit meld with Skill Speed in any slot that won't Replacing the Last Resort Effect - This increases the attack effect of Last Resort by 10% when fully merited, so 25% attack bonus. Summary - The Gear Here is the best defense-wise for your level, the Courage and Balance rings are interchangeable and moreso since DEX+1 = ACC+1 since a previous update. ill have it 99 tonight then its browsing through crap ton of gear i have to see what i can use on it lol. Thats 100x8 = 800 damage. While they have a respectable rating in Elemental Magic, the bulk of their magic usage comes from casting Dark Magic spells. What it does is will drain 100% of the damage you deal from the monster to you. 605. With fast swinging weapons, many buffs, and against specific mobs, a Dark Knight can achieve unimaginable burst damage with this ability combination in what is commonly called a "zerg". Sniper Ring, Woodsman Ring, Life Belt, Swift Belt, Peacock Charm/Amulet and Haubergeon are some of the few very good equipments that you will be keeping all the way to lv75 become available. Happy to elaborate, i just need time to type it up. Anyway, in these levels, youll be doing mostly the same things. Another prominent piece of equipment is the Haubergeon body piece. It could also evoke memories of that one Dark Knight you partied with that just couldnt control his Souleater usage and constantly killed himself. For those wishing to run 2.45. Remember, it wont work unless the monster actually has TP. Apoc VS Calad: Fenrir.Puciato: 34: 2262: 4 years 1 month. Also like Warrior, many are simply not practical for general usage. Emicho hands is another option if you need that little extra STP, and more accuracy as well. The second reason is the passive Store TP you gain off traits, which allows a scythe Drk to gain TP in 6 hits instead of 7, and a great sword Drk to gain TP in 7 hits instead of 8. NEVER go absolutely nuts in a party. and 120-second cooldowns and should minimize rotational drift. For every HP drain II returns over your max HP, it will temporarily increase your max HP for 1 minute. the Bozjan resistance relic offer customizable substats and can be significant This is popular to use with Drain II ensuring you get a unresisted HP boost before you go out to Souleater something. I dont play enough to have a linkshell right now. In actuality you are better off not casting this spell in most situations because the damage gained from just hitting the mob and generating TP the old fashioned way is just straight up better damage, but in some situations it is worth using. Replacing two Direct Hit melds with Skill Speed will bring you Once you find a target, I wouldnt expect anything less than a swift victory. Imaginary situation was used to illustrate a method to min/max dps. This also means that compared to my previous guides, Warrior and Samurai, there is much less black and white to Dark Knight's play style. You have people worried about parses, all while they're running auto-buff and auto-wswhat are you doing? At Lv.10 you get your first Attack Bonus, which puts you into position of damage-dealer right away. so simply using synced CRIT+DET gear with enough CRIT+SkS pieces to reach your resistance relic offer customizable substats and can be significant boosts to A well-played Dark Knight can be a very powerful addition to any party or alliance. You might be asking why?, and the answer is Guillotine damage. compatibility with the sets for other tank jobs. Notable Weaponskills: None, Weapon Grade: C- Recomended: 5 Desperate Blows, 1 Dark Seal, 4 Diabolic Eye. Buying the Since your attacks are so slow, and your accuracy is so low, its kind of a pain to solo. one Direct Hit IX each replaced with Determination. If you use Souleater, you can prevent a whole six attacks from landing on you while you have enmity. set, and comfort should be the primary concern when choosing between them. Also check the general/widget tips. Really comprehensive guide! This spells damage scales with Dark Magic Skill up until a cap of 300 and then stops, after that just gear for magic accuracy via INT, skill, and raw magic accuracy items. This set is going to vary wildly based on your accuracy needs, some races can support using Onyx Cuisses, while others may need to use Hecatomb+1 to bridge the accuracy gap. Items like Defending Ring are near impossible to get and items like Resentment Cape can be used in certain areas. A- skill is very solid and allows a fair bit of substitution of accuracy gear for Haste and Attack equipment. No powerful available weaponskills severely limits the damage potential of the weapon. on how Dark Knight utilizes each stat, visit the melding and stat priority page This is incredibly impractical for maintaining high damage output. Dread Spikes is 100% based on your total HP so macroing in a ton of HP is the play. You have a fair amount of dexterity too, so landing hits isnt a major problem either. Anyone have some sets they could post for me? Even so, its not all that good. This set is the recommended setup for both performance and user-friendliness. Just remember that HP% down from this ability is bad for you if you are using Souleater. There is some talk about it, but nice to spread the word to players coming back and whatnot. Here is a list of all the guides currenly on Eden. This set would have 23.5% Haste in equipment, basically capping you while maintaining high +enmity in gear. Tredecim Scythe - This scythe is bad..currently. clear the savage tier on the first or second week. with CRIT+DET on it. Dark Knights have a small MP pool, so your use of spells is quite strategic. Buying both the tome headpiece and the ring for about ~0.4% DPS output but adds some wiggle room in execution. When subbing Warrior, get yourself an Axe Belt for higher skill in them than even your Scythes and Great Swords. All FFXI content and images 2002-2023 SQUARE ENIX CO., LTD. A whole lot of bang in a little buck. This set replaces five Direct Hit X materia with Skill Speed in order to with CRIT+DET on it. And thanks! Warrior gives a nice boost to strength and dexterity, plus a trait for defense boost, and one of the most useful damage-dealing job abilities in the game: Berserk. I don't recommend this, as when you are using Souleater your damage output should be so insanely high that you will likely pull hate anyways. Available after completing the Blade of Darkness. requirement for the encounter is much easier to meet currently than on release Dark Knight a.k.a. wrist, and second ring, respectively, but can be done on any other slots that A great alternative for any Dark Knights support jobs. For T2 Odin, refer to this page for battle pattern and rewards. These builds are current as of patch 6.3 and include sets for Dark Knights are melee damage dealers specializing in the use of Great Swords and Scythes. The Ultimate skillchains make this the best scythe in the game. Im kidding, of course. Reddit and its partners use cookies and similar technologies to provide you with a better experience. One cool thing most people don't know about this ability is that with 5/5 you don't need to use Hasso while it's up (because job ability haste caps at 25%) so you can use Seigan+Third Eye for defense. Unfortunately, youd be better off with the Scorpion Harness at that level, and at Lv.59, you'll be wearing the Haubergeon body piece. percent of the alternatives, you still need to keep this gap in mind. This is probably the Dark Knight "signature" ability, it allows you to add massive amounts of damage to every swing at the cost of your own HP. Now I think its actually somewhat decent. Guides are written by players, based upon their experiences, successes and mistakes, and are meant to aid other players. I have been doing RoE stuff and I'm following a guide to get 119 gear. Plus, high dexterity and agility mean you can hit more and dodge more if the need arises. As mentioned in the Blood Weapon paragraph, this can be combined with that ability for some crazy shit. Additionally replace the chest or pants with a synced The biggest reason for this is the ability Hasso, which is a 100% uptime +10% Haste, +10 Accuracy, and +5 Strength. On the other hand, only the dark-based spells of a Dark Knight are useful most of the time. down to 2.44 GCD in exchange for ~0.5% of your DPS. Support basically. cost of some DPS. While it should still perform within a couple The DPS requirement for the encounter is Personally I want to keep as much offensive pressure as I can in my PDT set so I just choose to swap in specifically PDT pieces. Your AF flanchard (pants) is(are) very underrated. Determination and one Critcal Hit meld with Direct Hit, shown here on the weapon It also gives a huge amount of hate - 1300 Volatile Enmity which is about 2/3rds of a Provoke. No one likes a Dark Knight that sacrifices all damage in order to support, but no one likes a Dark Knight that never supports either, balance is the key to this job. Leather Belt+1. This ability is okay, it's a relatively strong temporary attack boost you can slip in before a big WS. Don't forget you can Stun/Weapon Bash pesky moves like Pecking Flurry or Cocoon. Damage output is near-identical to the 2.50 Trying to be #1 on the parse becomes a pissing contest most of the time that people will even sacrifice the whole group to just benefit themselves and their ego. FINAL FANTASY is a . maximum value on both substats. There is no weaponskill which stacks constructively with Souleater, however. I'm not even a DrK but I just wanted to applaud you for this write-up. Its a pretty decent Scythe. Pick up a Great Axe (at lv5 and 8) or Great Sword that has some decent damage over time to it. On the bright side, like most other damage-dealers, you can solo, or do Besieged and Campaign to get some experience. Should probably have one for pulling in case you have to anyway. reach the desired threshold. Triton's/Orichalcum Scythe - This is the staple Scythe for all Dark Knights on Eden. Remember to get Signet before you go outside. Great Swords are at the lower scale of damage over time and has a lower rate of TP gain over time (i.e. Physical Defense Bonus. Head to Giddeus. Dark Knight excels in two types of weapons: Great Swords and Scythes. The DPS Sylph.Brahmsz . I own Liberator and Ragnarok Afterglows, and will eventually get Apoc when I stop being lazy. This comes at a cost of All FFXI content and images 2002-2023 SQUARE ENIX CO., LTD. Seriously, its annoying. enjoys progging, optimizing, and instructing others on the job, and has it takes longer for a Great Sword to reach 100%+ TP than using a Scythe). Honorable mention for Raetic Algol if you can find one on AH. Plus, if you party with a Paladin, theres almost no way he or she is going to lose hate to you, so you can just go absolutely nuts. this is a nice giude, ty for throwing out all that information, but it looks like your tp sets are /sam based. Nice job on the guide! syncing down, these sets are currently unmodified patch 6.1 savage sets; they Not that I would really ever recommend someone make a caladbolg99, unless they only really played DRK and wouldn't be making Liberator. Enmity from gear caps at +100 but you don't really have to worry about that, it's impossible for Dark Knight in era. If you have cleared the Dragonsong's Reprise already and have a This 2h however can be one of if not the strongest in the game when used in very specific circumstances. Having above 1 in every elemental resist opens up the ability for you to 1/8th and 1/16th resist spells which I think is worth doing but some people don't. Gear-wise you will use a combination of gear already shown in this guide, as well as new sets for enmity generation and defense. Game: FFXI. E skill means that you will have to stack a full accuracy set and eat food which strongly compliments the weapon type. This set has 407 accuracy with Hasso and Hume DEX. Where Dragoon shines is Wyvern Earring, which is a +5% haste earring that can only be active when subbing Drg.

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